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Your location : Home > Graphic Images > 3D Production > Discreet 3DMax 7.0 Simplified Chinese Registered Version
Discreet 3DMax 7.0 Simplified Chinese Registered Version
    • 85M Software size: 85M
    • 简体中文 Software language: Simplified Chinese
    • Software type:
    • 免费软件 Software License: Free Software
    • 2005-09-20 Updated: 2005-09-20
    • 3D制作类 Software category: 3D production
    • http://rfid-laundry-services.com Software official website: http://rfid-laundry-services.com
    • Win2003, WinXP, Win2000 Application platform: Win2003, WinXP, Win2000

    Netizen score: fraction 6.9 minutes

    Software is very good ( 69% ) Software is not easy to use ( 31% )

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    85M

    On August 3, 2004, Autodesk subsidiary Discreet released the latest version of 3ds Max® 3, the prestigious 3D modeling, animation, and rendering software. The new version of 3ds Max will meet the ever-changing production needs in game development, character animation, film and television visual effects and design industries, and is designed for smooth character animation and a new generation of 3D workflows.

    3ds max® 7 new features

    In order to meet the industry's need for powerful and easy-to-use non-linear animation tools, Discreet integrates award-winning advanced character motion tool suite character studio ® into 3ds max 7's core tool suite. character studio has a unique constraint-based nonlinear animation mixer, highly scalable group simulation capabilities, and extensive motion capture filtering and editing tools, bringing existing 3ds max character tool suites Coming of extraordinary value for money. Character studio is integrated with 3ds max to achieve a higher degree of freedom in character animation functions. These features in other solutions currently take two to three times longer than 3ds max® 7.

    3ds Max® 7 also has many new developments, including the industry's first game development industry's workflow accelerator, Normal Mapping, and Edit Poly Modifier. Edit Poly Modifier makes animation more convenient and fast. A pioneering feature like normal maps carries on Discreet's tradition of extensively collecting innovative technologies in different markets. A function originally developed for one market area (such as a game) may be useful for other market areas (such as movies or Design visualization).

    The normal mapping industry's first revolutionary workflow developed for games, adds extreme detail to polygonal modes with fewer edges with high-resolution mapping; supports normal mapping with complete rendering, making filmmaking and film Visualization saves a lot of time.

    mental ray 3.3
    Integrated acceleration and better storage efficiency for 3ds max. Improved global illumination, support for rendering maps and normal rendering mapping; and subcutaneous scattering that scatters light, creating amazing renderings of real skin and high-density translucent objects

    Custom Attribute Collector A new unified interface that greatly improves efficiency when making multiple customer attributes for any character construction.

    Edit Poly Modifier
    Greatly improved the speed and convenience of making, modifying and then animating polygonal surfaces, and improved the creative process.

    Skin Wrap Deformer
    Adding props and costumes to already skinned characters has greatly improved the character animation workflow.

    The camera workflow improves accuracy viewport feedback for the basic camera system in 3ds Max.

    Drawing a selection area is an intuitive and interactive way to establish selection with a brush-based interface.

    Improving interconnectivity and scalability is an ongoing plan to enable 3ds Max to adapt to very large data sets, including intelligent target selection for high-performance operation of large numbers of objects.

    TurboSmooth
    Extremely optimized smoothing algorithm for high performance in high-resolution mode

    Mobile game development tools create new 3D elements for mobile platforms with a new JSR184 exporter and a single camera analysis tool.

    Industry Comment "NVIDIA and Discreet have been working together for many years to provide the highest performance graphics production solutions for 3D animation professionals," said Jeff Brown, general manager of professional graphics at NVIDIA. "Discreet is fully focused on high-end real-time shading in 3ds max 7. It is a powerful professional graphics solution with true 128-bit floating point frame buffer and Shader Model 3.0 support to realize its full potential. Just like the NVIDIA Quadro® FX workstation graphics solution, Discreet and NVIDIA together guarantee the full power of our respective products, providing 3D game developers and visual effects artists with a set of mature but easy-to-use hardware and software to improve Productivity. "

    "Today's increasingly complex 3D production environment, 3ds max 7 is to provide the optimized performance required by a large amount of data in this environment," said Marc Petit, vice president of product development at Discreet. "The main innovations in 3ds max 7 are dedicated to providing the most efficient and customized workflows available today, supporting next-generation PCs, gaming consoles, and mobile platforms, and supporting powerful new creative tools. Moreover, advanced character animation capabilities are integrated into Part of the core 3ds max 7 capabilities, this will provide fast, efficient, and intuitive character tools for the benefit of all 3ds max 7 users. "

    "As part of the Discreet development process, we have always been very honored," said Greg Zeschuk, Co-CEO of BioWare. "With 3ds max 7, our performance has made great progress. The progress of character animation has once again demonstrated We take 3ds max 7 as our core development platform's promise. Discreet's progress in improving visual feedback has also been hugely rewarded-giving us greater capabilities that allow us to deal with the number of polygons and objects far away Far more than before, ”Ray Muzyka, co-CEO of BioWARE, also added,“ Since we are working hard to bring the “Jade Empire”, the award-winning E3, to the market in 2005, we certainly want to leverage All the functions are not only to ensure that the Emerald Kingdom is popular among the people, but also to help us complete this artwork faster and more efficiently; we are confident that the Emerald Kingdom will become the best game in BioWare! "

    Pricing and listing
    3ds max® 7 is expected to be available in the fall of 2004 with an international price of $ 3,495. Localized versions are planned to be available later in 2004 and 2005. An upgrade from 3ds max 6 costs $ 795; an upgrade from 3ds max 5 costs $ 1,495. Discreet's subscription plan allows customers to get new software performance extensions, patches, upgrades and e-learning content for an annual fee.

    Background information Discreet's 3ds Max is used to create three-dimensional visual effects in action movies, such as The Day After Tomorrow, The Alamo, The Last Samurai, Belle The Triplets of Belleville, Xmen-2. Discreet's 3ds Max is also used in most award-winning PC and console games, including Star Wars Republicans, Knights of the Old Republic, Jade Empire, BioWare, and Prince of Persia. Persia), Tom Clancy's Splinter Cell and Ubisoft; the most popular Grand Theft Auto III series (Rockstar); Halo and Halo 2; Harry Potter and the Sorcerer's Stone (Electronic Arts), etc.

    Software special instructions

    Tags: 3D modeling

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